GAME STORYTELLING: CLASSIC STORYTELLING IN VIDEO GAMES, MOVIES, NOVELS: WRITING IN VIDEO GAMES :: GAME STORYTELLING: CLASSIC STORYTELLING IN VIDEO GAMES, MOVIES, NOVELS, AND MORE



Technology
The Autumn Rangers video game is anticipating the revolutionary Kismet scripting system being developed as part of Epic's next-generation Unreal Technology. A draft of the game is currently being built as a mod for the Epic Games' rockin' Unreal Engine. The UT2004 editor is being used along with 3DS/gamespace for graphics design, postnuke with phpbb and gallery for community management, Subversion with Tortoise for code/mod/graphics versioning, and RedHat ES Linux on a Dell 2650 Server for hosting. We're looking forward to using the next generationUnreal Tournament 3 Game Engine, which will also be used in creating special effects for the movie, thereby lowering production costs while providing the next-generation Unreal reality.
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Journey
Autumn Rangers is a Journey. It is a novel, a screenplay, and a video game.
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